![]() ![]() When projected, in a cinema these small movements become exaggerated and readable from a distance because a close up on the screen can be many meters high. In live action acting movements and gestures can be allowed to be subtle, almost minimal – the slight raising of an eyebrow or shift of focus. Still of the Homunculus from ‘The League of Gentlemen’s Apocalypse’ (Universal/Tiger Aspect/Film Four) This character not only had to act like the three main characters from the League of Gentlemen, but also had to move like a monster. I believe that acting for animation is distinctly different from live-action acting for film and is closer to performaning on the stage. It is moving these in such a way as to lead your audience to believe that this ‘thing’ can actually think for itself. ![]() Acting for animation is the art of taking on board the personality and character traits of another and translating them to a previously inanimate object, a cg model, a puppet or a drawing. ![]() Quite simply acting is pretending to be someone or something else. Lets go through this step by step, from the beginning, which is understanding what acting actually is. If I could get the performamce right then my audience would be on board.īut to get there we need to know what the process is… I realised that if I wanted to make my characters believable they needed to act, and so I needed to understand how you go about creating the personality and character. I was fascinated by this and this for me was a useful starting point as a character animator. One night a line or a gesture could get a laugh, the next night the opposite. It was here, watching performances night after night that I grew to understand that when an actor changes their intonation or a movement from that of a previous performance they can ellicit a completely different reaction from the audience. Before I became an animator I had spent many years working in the theatre. ![]()
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